Reply: A Game of Thrones: The Board Game (Second Edition):: Strategy:: Re:...
by hoobajoo Hector131 wrote:hoobajoo wrote:Martell, like Lannister, doesn't have the board position to go it alone. Make an alliance with Tyrell or Baratheon so you don't have to fight a war on both...
View ArticleThread: Conquest of the Empire:: General:: 10 Reasons why I like Conquest of...
by ChubbsS 10 Reasons Why I Enjoy Conquest of the Empire II1. The Diplomacy – The diplomacy rules in the new edition, in my opinion, the best part of the game. Players bid on alliances and turn order...
View ArticleReply: Memoir '44:: News:: Re: Memoir '44 VASSAL Update Module 10.7 + extensions
by Almilcar Bart,I really want to thank you the effort/time/dedication you have put in this module for Vassal :meeple:.Thanks to you, I can play with any player worldwide like I'd do if we were...
View ArticleReply: Blood Bowl: Team Manager - The Card Game:: General:: Re: BB: Team...
by Renaissance Man I can easily play a 2p game, with 5 rounds instead of 4, in 45 minutes.
View ArticleThread: Descent: Journeys in the Dark (Second Edition):: General:: Compared...
by rahdo My wfie and I really enjoy Claustrophobia for our 2p dungeon crawling, especially the asymmetry that is so well balanced. Does anyone have any sense for how well Descent 2.0 would compare?
View ArticleReply: Descent: Journeys in the Dark (Second Edition):: General:: Re: Never...
by shnar DaveMorgan wrote:shnar wrote:Hm, well, I hope I don't get a certain FLGS in trouble. Just pretend I didn't say anything (and when you see pics next week, they didn't come from that...
View ArticleReply: The Lord of the Rings: The Card Game:: Rules:: Re: Sneak attack in...
by alexandermagno I understand your frustration about "when can someone play actions / events" all throughout the Round. To me, this was the most confusing and hardest part of the game. If you go to...
View ArticleReply: Battles of Westeros: Lords of the River:: Sessions:: Re: Daring Deeds...
by jopm Many thanks for your kind comments:)
View ArticleReply: Descent: Journeys in the Dark:: Rules:: Re: Does anyone have solve...
by Mr Skeletor The easiest work around is to draw a line between the centre squares of a large monster. If Los hits that line the monster can be seen.That or just use common sense and a 50/50 die roll...
View ArticleThread: Cosmic Encounter:: Variants:: NEWTON
by The Warp This one made its debut last night in a pair of 8 player games... one using Team Cosmic, and the other just a free-for-all. Newton was on the winning side in both games. NEWTON Gains...
View ArticleReply: Arkham Horror: Kingsport Horror Expansion:: Reviews:: Re: A Case for...
by Sam and Max Thematically, each of the other expansions are tied in with a specific AO. So, if you're OCD about theme, you can "only" play KH with AO's that don't have their own set. IIRC, The MH...
View ArticleReply: Chaos in the Old World:: Variants:: Re: (Noticeably Less) Chaos In the...
by Santiago Hmm, I'm not a fan of the arbitrary unit limits, the entangling of combat with the values on Chaos Cards, and how it works when more than two players are in the same province. I'd try to...
View ArticleReply: A Game of Thrones: The Board Game (Second Edition):: Strategy:: Re:...
by Hector131 I agree, Lannister and Martell are particularly difficult. My point was that no house can really defend against 2 other houses that well. Greyjoy and Baratheon - with their island homes...
View ArticleReply: Munchkin:: General:: Re: Munchin vs. Munchkin Deluxe
by reverendvader I suppose a bag of 6 munchkin pawns and a bag of 6 munchkin babes would accomplish the same purpose... You could simply switch pawns when/if your gender gets changed...Hmmm...
View ArticleReply: A Game of Thrones: The Board Game (Second Edition):: Strategy:: Re:...
by hoobajoo Hector131 wrote:I agree, Lannister and Martell are particularly difficult. My point was that no house can really defend against 2 other houses that well. Greyjoy and Baratheon - with their...
View ArticleReply: Caylus:: Rules:: Re: Can any unbuilt building be built by a player...
by FinnTroll russ wrote:Bah! But what if you want a specific Residence? :)Thou shan't confuse new players for they are confused enough already.
View ArticleReply: Ticket to Ride:: Variants:: Re: SoloPlay Variant Available for TtR and...
by GameRulesforOne jholliday wrote:First a thank you for all your solo varients! I like to play my various games much more often then my friends and family and your varients are what allow me to do...
View ArticleReply: Descent: Journeys in the Dark (Second Edition):: General:: Re: Never...
by Aberdonian Thanks for all the responses.I think I am going to go for it. It looks like the kit will work perfectly for me. I only have castle ravenloft from the DnD range (not bad to scratch a...
View ArticleReply: Ticket to Ride:: General:: Re: What style do you use to play this game?
by natanya_uk We usually play as three or four players, and none of us follow a blocking strategy. If any blocks occur they will come about because someone has built a route that you needed, not...
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