Reply: Descent: Journeys in the Dark (second edition):: Variants:: Re:...
by Painkeeper Love the Spry X mechanic.
View ArticleReply: Star Wars: X-Wing Miniatures Game:: General:: Re: Is Jek Porkins in...
by BlackSpy I wouldn't be surprised if they are holding him back for a third X Wing release. Feels like there is an opportunity to release it again with a Jedi Knight Luke and some other. Perhaps a...
View ArticleReply: Star Wars: X-Wing Miniatures Game:: General:: Re: Stating out an...
by squallgoku The Escort shuttle which was the more combat orientated version of the Lambda, its rear mounted weapon was actually a turbolaser and so it was extremely powerful - very deadly against...
View ArticleReply: Memoir '44:: Rules:: Re: landng craft
by Slotracer Retreat onto a LC???? :shake:Just sounds wrong, everybody knows the only way on a beach is forward.
View ArticleReply: Star Wars: X-Wing Miniatures Game:: General:: Re: Stating out an...
by squallgoku I did a quick maths comparison between the in game ships and their stated counterparts' by rating of shields (SBD) and Hull (RU) - you can find those ratings on websites like...
View ArticleReply: Zombicide:: Rules:: Re: Leaving a zone with a zombie in it?
by foksieloy There is also the born leader skill which lets you assign an extra action to a survivor once a turn.
View ArticleReply: Android: Netrunner:: General:: Re: Satisfying Flatline!
by Legion of DOOM Revenant wrote:My impression was that by overwriting a decent money-card (Melange), advancing the newly installed card and adding further protection to the server was enough to...
View ArticleReply: Descent: Journeys in the Dark (second edition):: Variants:: Re:...
by minksling I wanted to give them some sort of nimble attribute, having them ducking and weaving through the undergrowth. I first thought of giving them Stealthy, but I was keen to keep their group...
View ArticleReply: Zombicide:: Reviews:: Re: Total Lack of Balance
by foksieloy Corsair wrote:Which would you do in real life - separate from the group to go open doors thinking that somehow that will change the number of zombies present, or avoid danger by taking...
View ArticleReply: Descent: Journeys in the Dark (second edition):: Variants:: Re:...
by Painkeeper Yes! They definitely remind me the pygmies from the third act of Diablo II.
View ArticleReply: Memoir '44:: Rules:: Re: landng craft
by philmcd A landing craft allows you to move and land a fighting unit that it contains from the back sea row straight onto the beach. The landing craft is then removed from play and the fighting unit...
View ArticleReply: Star Wars: X-Wing Miniatures Game:: Strategy:: Re: Rebels 100 points 4...
by Geosphere RedSquig wrote:Then he will spam with the ion turretOne shot a turn if he can keep them in range is pretty far from spamming.
View ArticleReply: Zombicide:: Reviews:: Re: Total Lack of Balance
by ropya So much hostility.Its a GAME.
View ArticleReply: Citadels:: General:: Re: Citadels?
by sgosaric Billythehut wrote:It has it's fan base and you may very well like it, but it has also incurred instant dislike in some players I've known. Personally the more I've played it the lower my...
View ArticleReply: Android: Netrunner:: General:: Re: Satisfying Flatline!
by Jythier Legion of DOOM wrote:Revenant wrote:My impression was that by overwriting a decent money-card (Melange), advancing the newly installed card and adding further protection to the server was...
View ArticleReply: Rune Age: Oath and Anvil:: Rules:: Re: Golems and the landmarks
by Jonathan1990 Thanks for the answer, mate. :) I just want to clarify one more thing. If a dwarf guardian is around, i need to wound the target first and then i can destroy it later on. I cannot...
View ArticleReply: Android: Netrunner:: General:: Re: Netrunner OCTGN Tournament: 1
by byronczimmer byronczimmer wrote:Questions on this topic will not be fielded in this thread but will be addressed in geek mail unless we see a question get asked repeatedly.This means geekmail the...
View ArticleReply: Star Wars: X-Wing Miniatures Game:: General:: Re: How much would you...
by ajbartman KakarisMaelstrom wrote:I'd probably go with 2 cores, 1 dice set, and one Y-Wing and one Tie Advanced. You could add another X-Wing or Tie-F for more pilots.2 Cores would also be fine I...
View ArticleReply: Android: Netrunner:: General:: Re: Placing cards
by Jythier The tables I have played on were not big enough for separate rows, so I just laid them out. Going forward I'll probably sort them, at least. I'm just a bad person.
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