by Emmalou
Investigator health/sanity sliders and skill/focus sliders. Eventually, we scrapped the sliders and went with peg boards instead.
by Emmalou
by Emmalou
by toerck
by ackmondual
Rigo86 wrote:
by polychrotid
If you look at page 30 of the rulebook, you'll see that the 'Commit Characters to the Quest' step is highlighted in green, indicating you can play actions during that time. Thus, you can Sneak Attack a character in and commit it to the quest.by inle_badger
How well it works as a challenging strategy game with plenty of meaningful choices compared to 1st edby jjeagle
Memetix wrote:
by RJSim4
It does take away some of the strategy. However, it makes completing routes a lot more difficult. Also, stealing of partially completed routes becomes more of a strategy element. I don't use the spinner all the time; but, its nice for a change of pace here and there.by Jan Tuijp
by shnar
The ruling in the FAQ is to address this problem:by RoadHouse
Player scalability; how does the dynamic change with different number of players and if some number of players raises above others.