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Reply: Zombicide:: General:: Re: First Impressions... Houseruling is the way...

by Scorpion0x17 Loophole Master wrote:Ome15 wrote:Man, that also sounds awful. OP says he thinks he can adapt HIS game to make it more fun for HIM and people jump and say that changing any tiny aspect...

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Reply: Tide of Iron:: Rules:: Re: Two assault questions

by dutchy124 As for the medic and cover, I see no problem with that at all. Assaulting units get no cover whatsoever, but defending units gain all available cover, so if a medic is in the hex all...

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Thread: Space Hulk: Death Angel - The Card Game:: Rules:: Intimidation and...

by Awfki Looking for clarification on the intimidation card; it says "engaged with your space marines" which I'm taking to mean you can only remove genestealers engaged with the the blue combat team,...

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Reply: Descent: Journeys in the Dark:: General:: Re: [Work in progress] New...

by jackie0100 HikariStarshine wrote:Unfortunately, it'll take someone more technically savvy than myself to get it running on Mac, if you're using the .NET framework. I don't really know how to make...

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Reply: Mansions of Madness:: General:: Re: Pete's Guitar

by Jarvis XSylarX wrote:Hi,I hope someone can tell me how they apply the action ability of the Guitar which states:ACTION: Move 1 monster 1 space towards you or discard this card to attack a monster...

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Reply: Mansions of Madness: House of Fears:: Reviews:: Re: Very worthwhile...

by Gopher of Pern I played through 1B yesterday, and I thought it was one of the better scenario's we've played.[o]I thought the lost souls were great - monsters who followed the players being...

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Reply: Zombies!!!:: General:: Re: Nearly endless game!

by tiagoVIP Yes, the game as is can be incredible long, specially with 6 players. And yes, the discarted action cards are reshuffled once the draw pile ends.I apply a few house rules to avoid this:-...

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Reply: Power Grid:: General:: Re: Paper money

by rzaleski Lots of games we use poker chips. Probably should make some screens to hide it as that's the only small problem with it.

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Reply: Descent: The Road to Legend:: Rules:: Re: Portals and fleeing from...

by corbon Asceric wrote:On a related note, in order to finish a dungeon, or even an individual level of a dungeon, do all heroes have to exit via the portal? Or is it only necessary for one hero to...

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Thread: Cosmic Encounter:: General:: How many cosmic tokens total?

by Mestre dos Magos Hey, does anyone know how many cosmic tokens are there total, summing up the expansions?I have 86 total, looking at the manual + exp. manuals I am supposed to have 87

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Reply: Star Wars: X-Wing Miniatures Game:: Rules:: Re: Missiles, Firing Arc...

by brighknight_216 jamesmason wrote:pg.19, under Secondary Weapons - "in addition to being inside the attacker's firing arc, the closest point of the target ship's base must fall within the weapon...

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Reply: The Lord of the Rings: The Card Game:: Reviews:: Re: Double Fisting -...

by Hansolo88 snit27 wrote:skyzero wrote:I too have 100+ hours into this game almost exclusively solo with a single deck. Thanks for posting this as I might give dual decks a try. Did you find it...

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Reply: Memoir '44:: General:: Re: WWII Overlay Ghosts of History

by Paul Shabatowski Very poignant.

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Reply: Android: Netrunner:: General:: Re: Finding OCTGN games?

by FileAccess Legion of DOOM wrote:It takes about a hour to download uncensored versions of cards and replace censored cards.Not that you would know, of course. ;)

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Reply: Star Wars: X-Wing Miniatures Game:: Strategy:: Re: Squad Leader vs...

by magadizer I'm totally using "Swamp Tactic" in my next game.

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Reply: Cosmic Encounter:: General:: Re: How many cosmic tokens total?

by Bill Martinson It looks like 86 is the correct count, based on a survey of the cardstock frames. The Incursion rulebook says 31, but I only see 30 slots on the frames. (BTW, they also misreport the...

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New Image for Android: Netrunner

by evilgordo Presenting the 'EX' model of playmats. Now that we've got some play experience, it seems that we have preferred ways to track credits/clicks/Scored Agendas. And at this point, we know...

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Reply: Android: Netrunner:: Strategy:: Re: The Corp Player Corner - ICE combos

by FileAccess Malefact wrote:Ever since the rules FAQ, I'm fond of playing Chum in front of Tollbooth against Criminals, who are likely to use Femme Fatale to bypass it. That way, if they want to...

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Reply: Android: Netrunner:: Strategy:: Re: Opening NBN hand

by FileAccess byronczimmer wrote:Playing out Archer against Criminal (or most Anarch decks now-a-days) without the ability to pay for it is begging for a Forged Activation Order and the inability to...

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Reply: Power Grid:: General:: Re: Paper money

by jimmcmahon Kevin Youells wrote:Use poker chips instead. You'll be much happier.Which doesn't answer the question at all... :shake:

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