by Horrid Beast
PBrennan wrote:
Yep, each attacks separately. Which usually means 3 different defenders are required, one for each attack (unless you go undefended, or have a means to refresh a tapped defender in between times).
I have a player aid in the files section that's a pretty detailed 1 pager, and that might help get the turn sequence down pat.
I have a player aid in the files section that's a pretty detailed 1 pager, and that might help get the turn sequence down pat.
Much appreciated again. Do you have a link?