by tomshwag
Have not yet playtested but I plan to as soon as possible (probably not for a couple months yet. I haven't changed anything about the photobucket stuff or the RS stuff yet but if/when I do I will post it up here. I'll see what I can do about the downloads.As for the three Elder Signs win condition, the Mountains of Madness board offers a mechanic for "discovering" Elder Signs at the Drill Site and the Unique Items with the expansion has four additional Elder Signs to up the chances of drawing them in other ways. I thought that it added to the "suspense" if people wanted to seal another gate or save it for the MoM gate. On the flip-side the additional Elder Signs and location-ability make gaining them more-likely/easier so I had to combat that with the conditional win. If necessary, you can always add or remove game conditions from winning if you like certain elements but not others. And I won't even get butt-hurt about it!!
Mountains of Madness has kind of been the bookends of my expansion work up to this point, in that I started with it, worked on the Dreamlands, then went back to MoM after that year so it probably has a LOT of kinks in it. I do appreciate the feedback and since I am unable to playtest as yet, I've been hoping to crowdsource some of it. As always, I appreciate the insight and will continually look at the stuff to make it more fluid and in keeping with the original Arkham intentions.