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Reply: Deadwood:: Rules:: Re: Double General Store Loop?

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by pkreynolds

Shemar wrote:

pkreynolds wrote:

Not once anywhere in this thread has anyone suggested that Deadwood is broken.

Not true:

Nestle wrote:

This is actually the flaw to Deadwood.
I don't mean this specific strategy, but that there are a handfull of these moves that make the game end abruptly without the other players getting to play very much.


On this we're going to have to agree to disagree. I think there's a pretty big difference between saying that a game has flaws and that it's broken.

And this will also end my participation in this thread. My initial question was answered satisfactorily.

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